![]() Newer Trek has largely eschewed the Holodeck for plain ol’ reality, but has introduced a new wrinkle to the future: collecting physical media from the 20th and 21st centuries, particularly records. Their idea of digital entertainment, introduced in Star Trek: The Next Generation‘s pilot episode, looks a lot like where the medium would have gone if games like The Amazon Trail dominated the likes of Doom. Star Trek, at least the first two generations of it, was written and produced by people whose professional lives often began before Pong and Atari consoles. When seeking refuge from the day-to-day tedium of steering a ship through the stars to discover new places, people, and things, they hop into this thing called the Holodeck (or Holosuite, if you’re playing the arcade version at a bar) and do such exciting things as walk through a virtual arboretum, get a massage from a jacked guy, have sex, hang out with digital approximations of famous historical figures, recreate The Alamo, and simulate the nuclear family. The characters of Star Trek play video games constantly. ![]()
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